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Ryan Smith
3D Artist / Tech Artist
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Character Art
Vehicle/Weapon Art
VFX
Photorealism
Tech Art
Environment Art
Wheel
Post Processing Toon Shader
Planet Exhibit Simulation
Adin
Brutis McPunchy
Computer Room
Phantom Knight
ShotGun M45 - Halo Reach
Cadillac XT6 Driving Simulation
Visual FX Practice in 3DS Max Particle System and Maya Bifrost
Styled Waterfall VFX
Terror of the Night
Science Fiction Environment
Interior Render
Adin
Snake
Halo - Faclon
Halo - Pelican
TV Man
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